
As a spin-off of NeoGeo, co-founder Ton Roosendaal founded a new company called Not a Number to market and develop Blender, while making Blender available to anyone via the internet.
BLENDER ORG SOFTWARE
Any service that’s not making this profits per month with an add-on, can be considered to be not interested to have such an add-on either.įor more more questions you can always connect to foundation at blender org.īlender was originally developed as in-house 3D software by the Dutch animation studio NeoGeo. Cancelling a payment then also means we can drop the add-on. The service provider signs up for Diamond Sponsor level (250 euro per month). The add-on gets submitted via our regular channels on. The add-on is being created and maintained by the service provider (or a contracter managed by them). It can’t be for promotional usage of non-functional features (like linking to websites only, for tutorials, book stores, etc). The add-on should provide functionality to 3D artists that’s useful to have inside Blender. The add-on would default be not enabled, users have to activate it themselves.
BLENDER ORG LICENSE
That includes license compliancy, but also to not include banners, logos or advertisement. The add-on should comply to the same quality/design rules as we do for regular add-ons. Or for submitting render jobs to a farm with some feedback mechanisms.īelow is the proposal that was reviewed and accepted by the core developer team.īlender Foundation will accept add-ons in a release from commercial vendors/services under the following conditions: Such add-ons would make it easier for users to submit 3d models to a 3d printing service (one click submit, costs feedback, etc). For example 3d printing services or render farm providers.

Affiliationsīlender Foundation is a member of Open Invention Network, Khronos, Linux Foundation and the Academy Software Foundation.Some companies have contacted Blender Foundation about the possibility of having an add-on in our releases that hook up Blender with their services.

More help is always welcome! From developing and improving Blender to writing documentation, etc, there are a number of different things you can do to get involved. Blender has no price tag, but you can invest, participate, and help to advance a powerful collaborative tool: Blender is your own 3D software.
BLENDER ORG CODE
To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.Īs a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability. Its interface uses OpenGL to provide a consistent experience. Examples from many Blender-based projects are available in the showcase.īlender is cross-platform and runs equally well on Linux, Windows, and Macintosh computers. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools often these are included in Blender’s future releases.

It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Blender is the free and open source 3D creation suite.
